Thanks for this topic, Grotonomus! This is an opportunity to organize—and motivate—my personal intentions. What I report here will be less of what I want to play so much as what I intend to offer. Here goes.
Conan 2d20. I will continue to play this with my dedicated group. I intend to offer adventures of 1-3 sessions to BSers, however. I have been looking forward to a Conan 2d20 rules system for Foundry that (reportedly) waits merely on Modiphius approval. I’m even signed up to be a beta tester! But perhaps I shouldn’t wait. I should just set up my game using Simple Worldbuilding System and get to it!
Swords & Wizardry (Oe rearticulation), heavily modified, aka “Bards & Battles”. This is an OSR homebrew in every way. I love it, but whether my “home group” is going to continue into the new year is in question. @Grotonomus, if you want to play some old school, we can try it out. I think old school works best for the “long campaign,” however, so, if that’s what you’re up for…
Astonishing Swordsmen & Sorcerers of Hyperborea. So does this, in my opinion (it’s essentially old school), though it offers some pretty sweet adventures that can be experienced as one-shots, if we like. This is kind of my opinion on most “traditional” rpgs: they should be experienced as campaigns. AS&SH might be a more preferable rules system for us than anything more “generic,” since it offers a particular tone and experience with fairly comprehensive codified rules. I’ll just have to do my best not to run it just like Swords & Wizardry.
Alien RPG. I have a Cinematic scenario for this all set up in Foundry, ready to go. I’m just waiting to run it with my Conan group. Maybe I shouldn’t! If we organize some BSer play, I’m ready to offer this.
Against the Darkmaster. This one scratches my nostalgia for Middle-Earth Role Playing/Rolemaster. I’m trying to figure out the best way to run this with Foundry. The Rolemaster system is providing some complications, though we can run it “old school,” with minimal automation. I consider this a “traditional” game (as above), and this one seems to insist on a certain structure: I want to run it as a campaign from levels 1-10, in which players basically play through a plot like the Lord of the Rings, i.e., they must overthrow the Darkmaster!