I’ve been intrigued by an idea that I think I heard on the podcast. Guessing someone emailed in and brought it up at one point, but it wasn’t really discussed. Anyway, random character generation or mostly random. Depends on the system you’re using of course, but I’m thinking tables for names, race, height, weight, items, weapons, etc. Roll for ability scores or also numbers in a table. Maybe allow them to pick their class based on what their ability scores are, just so they don’t get stuck with like a fighter with no strength. Or maybe it would be more fun to make them play that way!
And then maybe run a small one shot with a party that all have random generation to see how it goes. More of an experiment, nothing really crazy or campaign like. Think it would be pretty interesting for someone to have to deal with the strengths/weaknesses that their random generated character has. It may suck for some based on what their are stuck with. Or they may be able to roll with it and find some silver linings in the character. Allow the PCs a certain amount of currency to stock up on some supplies that they may not have gotten or “ran out of before generation”.
Anyway, I just wanted to post something and see if others have done anything similar. Pros/cons? How did it go? Tips? Thoughts? Thanks.