Here’s another rpg article from Black Gate. I had no idea that Moldvay wrote a prescient rpg for Avalon Hill.
One element of Lords of Creation which was unique at the time was that at high levels of play, characters eventually became literal Lords of Creation, ultra-powerful entities able to create their own worlds and universes. This was a way for players to eventually become game masters themselves.
Mechanically Lords of Creation might not have been all that different from other games of its era, but its scope of play was definitely uncommon for the times. Also, the game was simply fun. There was an element of the non-serious to Lords of Creation though not of out-and-out silliness, somewhat reminiscent of adventure cartoon television shows of the period such as He-Man and the Masters of the Universe and, yes, Dungeons & Dragons .