File this one under Not Really A Big Deal But Irks Me Nonetheless.
I’ve never quite understood the importance of how many second/minutes a turn takes in game time… so I’m curiously asking y’all.
This used to be a major source of debate with my old D&D group (during 3E, mostly) where a couple of players would debate how far their character could walk or run in 6 seconds or how many attacks a good combatant could fire off in 6 seconds. To end the conversation once and for all, I asked one of the players to grab me something from the fridge in the next room. I timed him. When he came back, I told him that took 3.5 turns (aka 21 seconds) and that if anyone ever tried to use this benchmark to bend the game in their favour (which was personally only transferable to spell durations, IMO), I’d petrify their character for as long it took for them to drive down the block and get me Tylenol for my headache.
That ended that conversation. But do YOU (yes, you) feel it’s a relevant part of any game to know how long a turn lasts in the fiction?