A bit long, sorry. To get to my actual question, please skip to the 3rd paragraph following…
1st edition AD&D was my introduction to gaming. I played and DMed for a couple of years. I also ran Call of Cthulhu (original box set). After that, I played and GMed a number of games over the years…Rolemaster, Palladium, HarnMaster, Torg, Dark Conspiracy, CORPS, a bit of GURPS and Warhammer, and a number of others. But not D&D after the first couple of years. AD&D 2nd edition lost my interest and none of the succeeding ones regained it. I tried a brief game with 4th edition, but it was too crunchy. Lately, I’ve been able to get back into GMing with Shadows Over Sol, Shadows of Esteren, and Genesys.
After getting interested in Critical Role, I realized that 5th edition didn’t sound nearly as convoluted as my experience with 4th edition had been. So, I picked up the Player’s Handbook…and I see that they’ve addressed most of the issues I’ve had with the game over the years. Not as complex, some interesting mechanics, additional options for the classes. I’m interested.
I’ll be restarting my fantasy campaign in a few weeks, and I’ve made the decision to switch the mechanics over to 5e. As someone with a lot of experience in running games, but who’s experience with D&D is out-of-date, what particular issues should I watch out for? Is there any particular advice that you think would be helpful?