Recently, I’ve been using “the Guide” as my term for the GM because I really like the implications that name brings. Not adversarial, but not entirely hand holding either. Also too because I run a lot of narrative games with detailed mechanical processes (kind of like Blades in the Dark).
Before, I used to use “the Director” because of my film school background. At first, it was just to be clever. It was not clever. Then it was catchy because the term was used in a movie-based system and it fit better. But it always left an aura of being in charge, which is not what I want at the table. You want to try this game? You’ll need a Guide. Something about feels right for my style.
So I’m curious about about other alternate GM titles out there. Did they hit the mark? And what are everyone’s thought on using the word “master” and what that can imply to players, both good and bad?