369 Confusion and Ignorance

One of the things that can be very frustrating for our players is when they feel confused or ignorant. Sometimes though, being ignorant and working towards clarity is pretty necessary for the game to work.

Confusion, on the other hand, isn’t quite as helpful - better to clarify things than let the players linger in a confused state.

Keeping mystery and wonder is easier if you don’t explain everything and allow the players to discover and unlock the information.

Not everything needs to be 100% explained - Players should be encouraged to work with their own answers/definitions even if it’s wrong or only partially correct.



I agree with Rory. “Brett’s Mom think <<insert hack/game system>> is cool!!!” is a great idea for a segment.